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Ocarina of Time,
native on your PC.

The Legend of Zelda: Ocarina of Time (Nintendo Switch 2), running natively on Windows and Linux, with no emulator. Longshot recompiles the game into a PC program, on your PC, from your own copy.

Bring your own copy of the game: Longshot never includes the game, its keys or an executable.

Slightly emotional beans.

WHAT YOU GET

The whole adventure, on your PC.

Longshot isn’t a port or an emulator: it is the game itself, built for your PC from your copy, with the options a PC game should have.

Native, no emulator

The game’s code is recompiled to C and built into a Windows or Linux program. The console’s system software is reimplemented, and the graphics are rebuilt on Vulkan.

Any screen

Resolutions up to 4K and 5K, ultrawide 21:9 and 32:9 or 4:3 with the HUD and movies kept in the middle, and HDR.

Upscaling

NVIDIA DLSS and DLAA, AMD FSR 3.1 and FSR 4, or the game’s own dynamic resolution, with sharpening.

Smooth and responsive

Frame generation from 2x to 8x (DLSS Frame Generation on RTX 40 and newer), a frame cap from 60 to 240 FPS or none, NVIDIA Reflex and AMD Anti-Lag 2.

Play your way

Controller, keyboard or mouse camera, Xbox, PlayStation, Switch and Steam Deck prompts, motion controls, field of view, and text up to instant.

A menu in the game’s style

Every option in one in-game menu, with quality presets for your graphics card’s memory and an Auto preset that picks one for this PC.

Mods

RomFS mods load from a mods folder, in the layout emulators use, in the order you name them.

The launcher does the rest

The Longshot Launcher builds the game from your copy, starts it, and keeps it and itself up to date, checked against signed checksums.

Every graphics and control setting System requirements

DOWNLOAD

Get the Longshot Launcher.

It builds the game from your copy, starts it, and keeps it up to date. No game files are included: we don't host or distribute game files, assets or keys.

WindowsWindows, portableLinuxRelease notes ↗

DEVELOPMENT

Built in the open.

Longshot is free software under the GPL, developed on Team MagicBean’s Forgejo. It continues Hookshot, the recompilation NotRexed made.

  1. Lift The game’s ARM64 code is translated to C.
  2. Build That C is compiled with Longshot’s host, which plays the part of the console’s system.
  3. Replay The game’s graphics calls are recorded and replayed on Vulkan, its shaders translated to SPIR-V.

HELP

Stuck? Someone may have been there.

Start with the troubleshooting guide, or search what other players have reported.

Troubleshooting guideCommon problems and what to check first

THE PEOPLE BEHIND THE BEANS

Made by Team MagicBean.

Serious about the details. Less serious about ourselves.

Meet the team